Bugs & Scan Synthesis
I have been wanting to adapt my scan synthesis software to make agent based music. The agents that I am using are HexBug NANO bugs. This video is glitchier than I would like (the audio seems to get stuck periodically), but it is still an interesting sketch. The tuning system creates interesting ascending and descending patterns. There are more opportunities. It is an entirely different task to create a software for something that will continuously move. It makes me think about the environment that the bug agents occupy. Fun for a one day sketch.
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